Level 0.1: The Red Rooms
Survival Difficulty: Class 5
Unsafe
Unsecure
Entity Infestation
Description
Level 0.1 are an constantly changing maze, you will see walls closing and oppening, that can both help you and not, the entities in this level are 5x more aggresive than in any other level, if they see you they will run into you, no matter if they're tired or not, some entities have been reported to die of fatigue in this level due to not stopping a second running, the level has around 500k KM of size, blood falls from the roof of the level, its unknown where this blood comes from, drinking it will result in the wanderer wanting even more blood, turning him into an "vampire", as research showed entities don't attack "vampires" for some reason, probably because they see the "vampire" as another entity.
Communities, Bases And Outposts:
There is no more communities, bases or outposts in this level.
Entrances And Exits:
Entrances:
To enter the level, find an odd floor tile at level 0, and noclip through it to get in here.
Exits:
To Exit the level, simply find an fire exit to go back to level 0 or Level 0.2
The level wans't like that in the past, the level was SD Class 0, but then at 04/02/2012 someone started seeing blood falling from the roof, lots of backrooms organizations or groups started making outposts in this level to study it, 3 years later the walls started to turn into red, and people reported the blood turning into entities, studies show that the blood is filled of tiny organism that fuse togheter to form an entity, the walls of the level where blue, still a changing maze.. Here's An Old Archive of level 0.1: